Presented by Larry Garfield (@Crell)
Warning, hard core geek action
Please pardon the nerd
But first a little history
If you look at the history of computers backwards, it starts with kids flailing ends with smart men solving really hard problems.
1912-1954
1903-1957
This is what all modern hardware does
Imperative Programming is following a recipe for a cake
if-then
while
for
Var MyList [5, 7, 2, 9, 2]
Var Biggest
Procedure FindBiggest
For MyList As Item
If Item > Biggest Then
Biggest = Item
End If
End For
Return
End Procedure
Call FindBiggest
Print Biggest
Imperative Programming is following a recipe for a cake
Procedural Programming is singing a song with a refrain
Imperative Programming defines
how a program should work.
Declarative Programming defines
what a program should accomplish.
"Can Programming Be Liberated From the von Neumann Style? A Functional Style and its Algebra of Programs"
Declare your algorithm
The compiler optimizes for you
Imperative Programming is following a recipe for a cake
Procedural Programming is singing a song with a refrain
Functional Programming is expressions in a spreadsheet
So what?
Functional languages enforce what is
simply "good code" in other languages
function theme_list(array $items, $type = 'ul') {
$output = '';
foreach ($items as $item) {
$output .= '' . $item . ' ';
}
return "<{$type}>" . $output . '<' . '/' . $type . '>';
}
Where have we seen this before...?
Good service objects are pure functions
$function = function($value) {
return $value * 5;
};
$function($a);
Or just a really cool shorthand for objects
$find_pair = function ($card1, $card2) {
return ($card1->value == $card2->value);
};
$is_pair = $find_pair(new Card('2H'), new Card('8D'));
class FindPair {
public function __invoke($card1, $card2) {
return ($card1->value == $card2->value);
}
}
$find_pair = new FindPair();
$is_pair = $find_pair(new Card('2H'), new Card('8D'));
$wild = new Card('5H');
$find_pair = function ($card1, $card2) use ($wild) {
return ($card1->value == $card2->value
|| $wild->value == $card1->value && $wild->suit == $card1->suit
|| $wild->value == $card2->value && $wild->suit == $card2->suit);
};
$is_pair = $find_pair(new Card('2H'), new Card('8D'));
$wild = new Card('5H');
class FindPair {
protected $wild;
public function __construct($wild) {
$this->wild = $wild;
}
public function __invoke($card1, $card2) {
return ($card1->value == $card2->value
|| $this->wild->value == $card1->value && $this->wild->suit == $card1->suit
|| $this->wild->value == $card2->value && $this->wild->suit == $card2->suit);
}
}
$find_pair = new FindPair($wild);
$is_pair = $find_pair(new Card('2H'), new Card('8D'));
$wild = new Card('5H');
$is_wild = function($card) use ($wild) {
return $wild->value == $card->value && $wild->suit == $card->suit;
}
$find_pair = function ($card1, $card2) use ($is_wild) {
return ($c1->value == $c2->value || $is_wild($c1) || $is_wild($c2));
};
$is_pair = $find_pair(new Card('2H'), new Card('8D'));
class Container {
protected $factories = array();
public function __set($key, $func) {
$this->factories[$key] = $func;
}
public function __get($key) {
return $this->factories[$key]($this);
}
}
$container = new Container();
$container->conn = function($c) {
return new DatabaseConnection($c->info);
};
$container->info = function() { return ['user'=>'me', 'pass'=>'hi']; };
$conn = $container->conn;
$conn->query('...');
Hey, look, a Dependency Injection Container!
abstract class Importer {
public function __construct(MapInterface $map) { $this->map = $map; }
public function mapData($source) {
$dest = $this->repository->create('someType');
foreach ($this->map->mapping() as $field => $callback) {
$dest->$field = $callback($source);
}
return $dest;
}
}
class MyMapper implements MapInterface {
public function mapping() {
$proc = $this->someUtilityService;
$map['title'] = function($source) use ($proc) {
return strip_tags($proc->extract('label', $source));
};
$map['body'] = function($source) { return $source->body; };
$map['extra'] = function($source) { return "Some hard coded value"; };
return $map;
}
}
$importer = new Importer(new MyMapper());
$my_object = $importer->mapData($fancy_external_data_object);
$result = array_map($callback, $array);
$result = array_map(function($a) {
// Your logic here.
}, $array);
$result = array_map(function($a, $b) {
// Your logic here.
}, $array1, $array2);
foreach()
, but separates application from loop
$importer = new Importer(new MyMapper());
foreach ($array_of_external_objects as $object) {
$my_objects[] = $importer->mapData($object);
}
function apply($callback, Iterator $i) {
$ret = [];
foreach ($i as $object) {
$ret[] = $callback($object);
}
return $ret;
}
$importer = new Importer(new MyMapper());
$my_objects = apply([$importer, 'mapData'], $iter_of_objects);
function foo(Something $a, Formatter $formatter) {
$bar = get_bar($a, 'bar');
$formatted = $formatter->format($a);
$a = make_changes($a, $bar);
Output::send($formatted);
}
$a = new Something();
$a->bar = 'value1';
foo($a);
print $a->bar . PHP_EOL;
lulz
function expensive($key) {
static $keys = array();
if (empty($keys[$key])) {
$keys[$key] = /* some expensive operation */
}
return $keys[$key];
}
$factorial = function($a) use (&$factorial) {
print "Called function with $a" . PHP_EOL;
if ($a == 1) {
return 1;
}
return $a * $factorial($a - 1);
};
print "Result: " . $factorial(3) . PHP_EOL;
print "Result: " . $factorial(4) . PHP_EOL;
Called function with 3 Called function with 2 Called function with 1 Result: 6 Called function with 4 Called function with 3 Called function with 2 Called function with 1 Result: 24
function memoize($function) {
return function() use ($function) {
static $results = array();
$args = func_get_args();
$key = serialize($args);
if (empty($results[$key])) {
$results[$key] = call_user_func_array($function, $args);
}
return $results[$key];
};
}
$mem_fac = memoize($factorial);
print "Result: " . $mem_fac(3) . PHP_EOL;
print "Result: " . $mem_fac(4) . PHP_EOL;
Called function with 3 Called function with 2 Called function with 1 Result: 6 Called function with 4 Result: 24
interface FancyInterface {
public function compute($key);
}
class Fancy implements FancyInterface {
public function compute($key) { }
}
class FancyCache implements FancyInterface {
public function __construct(FancyInterface $wrapped) {
$this->wrapped = $wrapped;
}
public function compute($key) {
if !($this->cache[$key]) {
$this->cache[$key] = $this->wrapped->compute($key);
}
return $this->cache[$key];
}
}
$fancy = new FancyCache(new Fancy());
$fancy->compute();
$fancy->compute();
interface FancyInterface {
public function compute($key);
}
class Fancy implements FancyInterface {
public function compute($key) { }
}
$f = new Fancy();
$callable = [$f, 'compute'];
$f_cached = memoize($callable);
// And it really really works.
$f_cached($key);
Yet another crazy smart mathematician
Splitting a multi-parameter function
into multiple single-parameter functions
A special case of partial-application
function add($a, $b) {
return $a + $b;
};
function partial_add($a) {
return function($b) use ($a) {
return $a + $b;
};
};
$add1 = partial_add(1);
$add5 = partial_add(5);
$x = $add5($y);
$adder = partial_add(get_config_value('increment_amount'));
$x = $adder($y);
$values = array_map($adder, $array);
function partial($func, $arg1) {
$func_args = func_get_args();
$args = array_slice($func_args, 1);
return function() use($func, $args) {
$full_args = array_merge($args, func_get_args());
return call_user_func_array($func, $full_args);
};
}
$date_formatter = partial('date', 'Y-m-d h:i:s');
print $date_formatter(1372914000);
2013-07-04 12:00:00
$dates = [1372914000, 1404450000, 341647200, 1414558800];
print implode(PHP_EOL, array_map($date_formatter, $dates)) . PHP_EOL;
2013-07-04 12:00:00 2014-07-04 12:00:00 1980-10-29 12:00:00 2014-10-29 12:00:00
Pure functional languages have this advantage: all flow of data is made explicit. And this disadvantage: sometimes it is painfully explicit.
—Philip Wadler
You want data flow to be explicit
(90% of the time)
Purity is awesome
Think in terms of what, not how
(You should be doing that anyway)
Separate the what from how
(You should be doing that anyway)
Encapsulate your impurities, like I/O
(You should be doing that anyway)
State is where bugs come from
(Does that make me an enemy of the state?)
Functional programming isn't a language
It's just good code
Senior Architect, Palantir.net
Making the Web a Better Place
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